~Cue-Bid Limit Raise (or better) #2

When there is no competition in the bidding, most partnerships will get to the correct contract most of the time. There is plenty of time available for complete exploration of the hands. However, competitive bids complicate the bidding problem and often take up valuable bidding space. Adding cue-bid limit raises to your bidding repertoire adds an extra bid to help overcome the opposition’s interference.

Experts say that when partner opens (particularly a major suit), and you hold 3+ cards in partner’s suit, you should strive to support partner in competition. For example, partner opens 1S and RHO overcalls 2D. Holding three spades and 5 points, you should bid 2S–partner may have a hand with sufficient extras to allow him to continue to compete for the contract since he is assured of at least an 8-card trump fit.

So, if you raise to 2S with three trumps and five total points, what do you bid with 8-10 total points? Without the interference, you would have raised to 2S, showing 3-4 trumps and 6-9 HCP (or 8-10 total points). How does opener differentiate between the “token” support and the support just a smidgen short of a limit raise when in competition? Enter cue-bid limit raises: In competition
~A raise to two of partner’s suit shows as little as 3 HCP, 5 total points, and 3-4 trumps.
~A jump to three of partner’s suit shows a better hand, one just short of a limit raise, maybe 8-10 HCP and 3-4 trumps (maybe as few as 6 HCP and 4 trumps, especially NV). This jump becomes both invitational and preemptive. NOTE: some players use this jump as a weak preemptive bid only).
~Cue bid the enemy suit (here, 3D) to show a limit raise or better. If partner shows a minimum opener by bidding only 3S, you can pass. With a little extra, partner will know to jump to 4S. If partner bids 3S, showing a minimum opener and you hold a full opener or better, you can raise to 4S.

With cue-bid limit raises, you describe the value of both hands and have a greater chance of reaching game or slam if that bid is appropriate.

Another way of viewing this method of bidding is to view your objective as a way of regaining any descriptive that may have seemingly been lost when the opponents overcalled. Playing 2/1 and without competition, your plan when holding support for partner’s major would be to
~show a Constructive Raise of 3-4 cards in partner’s suit and 8-10 total points.
~Bid 1NT (Forcing in 2/1) and then jump in partner’s major with 3-card support and 11-12 total points or jump immediately to 3 of partner’s major with 3-4 card support and 10-12 total points.
~jump to 3 of partner’s major immediately with 4-card support and 11-12 total points.

A 2-lvl overcall by the competition has taken away one of your normal support bids, either the weak bid of 1NT followed by 2 of partner’s major to show either too few trumps or too few points or maybe you jump bid to show a Limit Raise.

You can regain all options via this method:
~Over the 2-lvl interference bid, raise partner’s suit at the minimum level to show weak support rather than sell out to the opposition;
~Jump in partner’s suit to show a good 8 to 10 support points (the Constructive Raise);
~Cue-bid the enemy suit to show 3+ card support for partner’s major and a Limit Raise of 11-12 total points, or better.

What if an opponent opens 1C (announced as possibly short), partner overcalls 1S, RHO passes, and you hold a good, long club suit? Jump to 3C if that is the only place you can play the hand and you have no help for spades.


2 Responses to “~Cue-Bid Limit Raise (or better) #2”

  1. Angel Says:

    I really like youtube but it really does have some bad things on it. Like with illegal material and things.

  2. Carroll E. Mahaney Says:

    I would appreciate your critique of my proposed extension of the CB of the enemies overcall to show a Llmit Raise or better based upon this sequence:
    1C-1S-2H-3H? What does 3H show? Why not use CB-LMR in the 4th position as well as using the CB-LMR after Pard opens. It could show 3 or 4S and shortness in H as well as ~10 support points. This is similar to Support Doubles being used after various overcalls. Obviously, with both opponents bidding, we do not have a game, but they don’t either. If the 4th Chair is short in H or maybe both H and C, we make cross-ruff and make game.
    Also, the 3H bid would be forcing to 3S with a mini, but if your Pard bids another side suit, he wants to play game.

    If there is a good reason against the above, please let me know.

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